zaratustra [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=10284 SHARECART-8 (interest thread) <p>Pico-8's persistent memory architecture allows several games to share the same persistent cart data.</p> <p>Therefore, I propose the revival of the <a href="http://sharecart1000.com/">SHARECART 1000</a> project.</p> <p>It would work something like this: pre-divide the persistent data in areas for numeric values, flags, strings and raw data. Each game gets to use that data as they like.</p> <p>Thoughts?</p> https://www.lexaloffle.com/bbs/?tid=2992 https://www.lexaloffle.com/bbs/?tid=2992 Fri, 22 Jan 2016 08:40:32 UTC Publishing games questions <p>What will be the long-term view on publishing games made for Pico-8? Will developers be able to post them elsewhere? Will devs be able to charge for the games?</p> https://www.lexaloffle.com/bbs/?tid=2209 https://www.lexaloffle.com/bbs/?tid=2209 Sat, 01 Aug 2015 16:22:57 UTC Palettiles <p> <table><tr><td> <a href="/bbs/?pid=12092#p"> <img src="/bbs/thumbs/pico12091.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=12092#p"> Palettiles 0.1</a><br><br> by <a href="/bbs/?uid=10284"> zaratustra</a> <br><br><br> <a href="/bbs/?pid=12092#p"> [Click to Play]</a> </td></tr></table> </p> <p>One set of tiles that can become six by a mere palette change.<br /> Press arrows or Z/X to change the palette.</p> https://www.lexaloffle.com/bbs/?tid=2195 https://www.lexaloffle.com/bbs/?tid=2195 Fri, 31 Jul 2015 12:21:09 UTC