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Jam Version

Cart #walled_in-0 | 2023-10-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Post Jam Version

Cart #walled_in_post-1 | 2023-10-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Use the arrow keys or ESDF to move.
Aim with your mouse and click to shoot.

How to Play

Shoot enemies to increase your combo. As your combo goes up, your space will shrink, and more enemies will spawn. Your bullets can't go outside of your square, so enemies will get dangerously close to you before you can shoot them. You have 3 lives to get the most points you can, so go for the high score, and don't get walled in!

Enemy Types


This basic enemy can only go toward you. It's easy to take care of on its own, but it can be devastating as a crowd.

This enemy is the hardest to deal with. It moves in a straight line and shoots fast-moving bullets that are tricky to dodge. If you manage to shoot it, you'll get extra points.

This enemy is tougher than the others, and takes three hits to defeat. Once defeated, the borders will recede, making long combos easier.


Made in 48 hours for Ludum Dare 54 with the theme "Limited Space"
All programming, graphics, and audio by PicoCoder


Post jam version:

  • Saves high score with CARTDATA()
  • Hold left mouse button to autofire

Side Note

I'd be impressed if anyone can beat my high score of 6767 ;)

P#135216 2023-10-01 16:00 ( Edited 2023-10-07 13:09)

This is really cool, got 1200 my first time, can see myself trying a good few more times!
I really like the unique mechanics that separate it from a generic shooter, it adds so much I think!

P#135261 2023-10-02 03:41

alright dude i got 1368 on my phone, which btw you cant shoot while moving, cuz pico8 and i cant be bothered to even try 5000 but its pretty fun and smooth ngl:)

P#135390 2023-10-04 05:12

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