A fugue approaches
Land on the notes to blast them.
Blasting notes gives you points.
Higher notes give you more points.
You can use points to hover with ~antigravity~
⬅️➡️ - Move
🅾️ - Jump
❎ - Antigravity
Improved the music a lot with new fat fugue beats.
Added some particle effects.
Added a floor.
Reversed note score (higher notes give you more points now)
Rounded rectangle corners.
I hadn't read what the game was about before playing it, and WOW did my perception of the game go from low to high. The idea of music creating the landscape is one that's been done before, but this is an excellent use of it. The only thing I'd really recomend is a title screen, rather than the game throwing you in falling. The gravity feels a bit high, but that also increases the difficulty, so I assume it's intentional.
[Please log in to post a comment]