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I'm working on a game which requires some fire. I looked at some examples of doom fire but while it looks really good the technique was often very cpu expensive and didn't really work how i wanted it to. I decided to use the ECS i am using for the rest of the game ( my edited version of Jess Telford's PECS https://github.com/josiebb/pecs) to come up with something close enough but cheaper. This is what i came up with.

Cart #pofejogeto-1 | 2021-07-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Still working on making it resizeable and positionable, bc I want to use it more than just in the menu of my game. Also a lot of general use code in here that is intended to be used with the rest of the project.

P#94481 2021-07-05 14:53 ( Edited 2021-07-05 14:54)


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