This game is actually complete, I just don't feel like it deserves to be considered a proper "cartridge".
It's barebones space invaders, with bunnies.
Have fun, I guess.
Ow, this actually hurt my eyes a little. I think it's mainly the star pattern. I'd use single pixel stars, or maybe even no stars at all. Sometimes less is more, you know?
Also, I can still move and shoot well past when I should have died via bunny sworn.
The controls are spot on space invaders though. So that's cool. :D
Enemy formation is good too. Keep up the good work :D
Yeah, I intentionally didn't bother with a proper "win" or "lose" state. And I do agree, the star pattern is pretty obnoxious.
But here's my secret: I just got bored. I want to move on to something else, and I did learn some things from this, so screw it.
Thanks for the feedback.
EDIT: And I realize, re-reading that, that comes across really "douchey", so I apologize for that. However, this project has benefited me, and I will make sure to incorporate what I learned into future projects. Again, thank you for the feedback. :)
That is VERY hard to see...just remove the background or use dark blue instead of white :) But...the enemy formation is spot on with a great pace.
But like you said, you learned some things, so that take into your next project. That's what I've done. Made a lot of little games/demos that make use of a certain mechanic or whatever so I can learn it, then apply it.
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