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What memory value can I poke to change the tempo of an existing song?

I have a game where the main theme plays at normal speed during the game, but then should be played slowly at half speed during the credits. (Naturally we wouldn't re-compose the whole song and waste huge amounts of music space just to achieve this effect.)

I should be able to poke some value for each of the patterns to manually set their speed, does anyone know what value this is?

P#22297 2016-06-04 19:38 ( Edited 2016-06-08 11:15)

Looks like the address for tempo and other sfx things was figured out a while back:

https://www.lexaloffle.com/bbs/?tid=2341

P#22309 2016-06-04 22:34 ( Edited 2016-06-05 02:34)

Yes I'm not surprised, and was expecting a link :) I just couldn't find it with any of my search terms! Thanks for finding it, I really appreciate this :)

P#22500 2016-06-08 07:15 ( Edited 2016-06-08 11:15)

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