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What memory value can I poke to change the tempo of an existing song?

I have a game where the main theme plays at normal speed during the game, but then should be played slowly at half speed during the credits. (Naturally we wouldn't re-compose the whole song and waste huge amounts of music space just to achieve this effect.)

I should be able to poke some value for each of the patterns to manually set their speed, does anyone know what value this is?



Looks like the address for tempo and other sfx things was figured out a while back:

https://www.lexaloffle.com/bbs/?tid=2341


Yes I'm not surprised, and was expecting a link :) I just couldn't find it with any of my search terms! Thanks for finding it, I really appreciate this :)



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