Log In  

In my game you can make levels, if you're running the pico-8 cartridge you can save it to another file, and be able to give that file to someone for them to load. However this is not the case with the exe version.

Let's say I make a map and I save it to "level.blah", the pico-8 cartridge will make a new "level.blah" file, but the exe does not.

I would assume this would be a bug, I'm not sure, but it is pretty important to my game for this to be fixed. Thanks!

P#58939 2018-11-11 14:28 ( Edited 2018-11-13 01:23)

Here's an earlier thread exploring this: https://www.lexaloffle.com/bbs/?tid=31949

P#58941 2018-11-11 15:16 ( Edited 2018-11-11 20:16)

Thanks, Tobiasvl. I actually do better than this today:

https://www.lexaloffle.com/bbs/?pid=57179&tid=31950

P#58946 2018-11-11 18:56 ( Edited 2018-11-11 23:56)

is there a way to have it save the map to a different file? my game lets you make levels so i need a way to save it as a new file.

P#58972 2018-11-12 18:32 ( Edited 2018-11-12 23:32)

You cannot save individual external files in an EXE. Only the entire status (sprites, mapper, sfx, and music). Nothing else can be saved to a visible file.

P#58973 2018-11-12 20:23 ( Edited 2018-11-13 01:23)

[Please log in to post a comment]