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Cart [#57387#] | Code | 2018-10-02 | License: CC4-BY-NC-SA | Embed

This is a simple physics simulator using the equations I learned in high school.
Press x to begin and end projection mode and the arrow keys to adjust launch speed and angle.

One of the biggest problems I have yet to solve is identifying when the begins object oscillating (due to mathematical loops, 30fps, and approximations) and arresting the motion. Right now I have a simple fix but it is inelegant and isn't flexible.

However enjoy the marvels of gravity! I suggest downloading the code and messing around with gravity and other global variables.

Happy Coding!

Let me know about any bugs or glitches you might find!

P#57388 2018-10-02 09:55 ( Edited 2018-10-03 02:28)

:: dw817

Your cart here reminds me of a flash game I played years ago called, "Kick The Critter."

You should be able to find it with Google and see that angle and acceleration are all important to catching the best "breeze."

P#57433 2018-10-02 22:28 ( Edited 2018-10-03 02:28)

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