I made a little platform game on Pico8, first it was supposed to be a survival game but it quickly shifted.
If you guys have any ideas on improvments or bugs. I'm relatively new to Pico8 and LUA and discovered it less than a month ago so my code is a real mess.
I'm making a new game more oriented towards the first idea on my github in the same repository :
Thank you !
> What should I change about the physics?
You kind of glide when your jump while moving. You shouldn't just move forward and down linearly, if that makes sense. You're falling would ideally accelerate to a point where you're moving downward faster than you're moving forward.
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