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Cart [#41218#] | Copy | Code | 2017-06-01 | Link
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-Fixed a bug where the color/part selector information would not always show when it should
-Improved / new sfx and sfx logic
-Some physics improvements (potentially highest max speed without a stroboscopic effect causing it to appear super slow.)

Cart [#41214#] | Copy | Code | 2017-06-01 | Link
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Z / X (o and x) - Spin left/right
Up / Down - Select Part
Left / Right - Change part color

So based on feedback, this new version mucks with the physics a bit so that the inertia is more realistic.

..It also adds a spin counter and color customization.

Orange, Light-Grey and Black are available at the start. New colors are unlocked every 100 spins.

Cart [#41164#] | Copy | Code | 2017-05-31 | Link
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Has anyone done this yet?

After this, I /FINALLY/ understand what cos/sin do*!

I regret nothing.

*(strictly in relation to spinners, unfortunately)

P#41165 2017-05-31 15:41

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I am happy to say this is the first fidget spinner I have spun.

P#41194 2017-05-31 21:50

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wow! what a dank meme my friend :^)

P#41203 2017-06-01 06:21

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1/10 Unrealistic spinner physics. Real spinners stops way slower (bigger inertia).

P#41205 2017-06-01 08:15

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@gradualgames lol I don't know, when I was a kid we had Pogs (literally circles of cheap cardboard) and I loved them so I feel like I have very little room to judge toy trends.

@MrBoxBox m'gentleman! a many upboat orangered to u my sirr'ah!

@darkhog try it again :)

P#41219 2017-06-01 17:25

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Tried already, shortly after update (before you've written this post). Now it's a lot more realistic. 11/10.

P#41247 2017-06-02 13:41

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It's a bit loud, isn't it? ^^;;;

P#41365 2017-06-07 18:18

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