Z to start. Z to flip box over to next side. Arrows move the barcode scanner. X scans a barcode. Z to restart from the game over screen.
Scan as many barcodes as you can in the 90 seconds allotted. Be careful not to flip the boxes too fast, or you'll have to go all the way back around.
This game has been on the back burner for ages. The inspiration was trying to simulate a cube/box that you could flip over in a semi-real way, but I spent ages messing with that and ultimately couldn't make it work. It was a classic case of solving a problem the game didn't need to be solved. I changed it so that the box always flipped over to the 'next' side, so you just needed to carefully press one button instead of imagining a real cube. It's not as cool, but it did allow this game to happen.
itch.io page: here
#1GAM April 2017
I like the use of minimalist graphics to suggest battered, taped-up boxes.
If I had been doing it, I think I would have been tempted to make the boxes as detailed as possible, and I don't think that would have worked as well.
I was half expecting to see a smiling arrow logo.
@apLundell: Hey thanks! I minimalised it more to practise drawing small and using SSPR than to restrict myself from going too hard on details, but it was also a useful timesaver. I still agonised over some of the detail anyway of course. I'm so glad you liked it!
Not sure what you mean by smiling arrow logo, but I'm sure it's a compliment. :) Thanks for playing!
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