This is a lot of fun. It just gets harder and harder? If you want to keep some kind of score, you could use dollars as points. Maybe the bet is lower at first, and the payoff gets larger the harder it gets, up to a certain amount of tries.
Hehe, thanks! I used just two hours to start and release this one so it lacks a lot of what a game usually has. It just gets faster the further you play and the shuffling is done for longer as well.
Not sure how I will continue this (and of course anyone can take the helm) but why not add a score counter at least. I tested with two different colored beads and it's way too hard to remember where both are but maybe I'll add that idea.
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