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Cart #28867 | 2016-09-20 | Code ▽ | Embed ▽ | No License
1


What I'm aiming to build is a sliding number puzzle, having recently bought a small plastic one at a novelty store/truck stop and remembering the simple fun of such puzzles as I solved it over and over again in the car. What I hope to is finish this cart, and then use the 15-tile sliding mechanics to create a new, more interesting game. perhaps a dungeon-crawling RPG, or something in the vein of the "Dungelot" series of games on iOS.

This cart is very nearly nothing at all. I'll be honest: I really just want to work on this some more on another PC, as well to test the new SAVE/LOAD @CLIP feature. What little programming there is is probably insanely messy and childish (I'm still blindly learning how to program with Pico-8, almost-exclusively through trial-and-error), and there are literally only three sprites, which are all of them no more than glorified squares.

If you think you can use this nearly-nothing for something, have at it, though!

P#28868 2016-09-20 11:19 ( Edited 2016-09-20 21:47)

Those puzzles are pretty tricky, ChiefB !

Let me know if you need help in setting one up, that is, to randomize the tiles for a player to solve.

P#28903 2016-09-20 17:47 ( Edited 2016-09-20 21:47)

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