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Whenever I start up a game using the new web player, it says "future-version: 5", then after some time passes, I get "timeout :(". I figure I need to update the web player by clearing my cache, no biggie.

The new player gets to "loading cartridge..." then the web page crashes! (In Google Chrome, this is "Aw, snap!")
Offline carts still work, thank god.

Zep, don't sweat. Every game/program's pre-release stage is rocky.

P#14894 2015-10-02 21:01 ( Edited 2015-10-04 23:22)

I had to clear my browser cache to get it to load 0.1.2, ctrl+R wouldn't do the trick.

but 0.1.2 crashes my browser (Chromium for Linux and Android Chrome) =(

P#14901 2015-10-02 23:13 ( Edited 2015-10-03 03:13)

I have the same issue on chrome, it crashes when loading the cartidge, even after clearing the cache. It works fine on firefox though. Maybe uploading a new version of the game with the new Pico 8 will work?

P#14922 2015-10-03 11:36 ( Edited 2015-10-03 15:36)

I tried that when I updated PicoMan Refreshed, and it didn't work.

P#14923 2015-10-03 12:47 ( Edited 2015-10-03 16:47)

Hm, works fine here for Firefox. No refreshing/clearing cache needed.

P#14926 2015-10-03 13:01 ( Edited 2015-10-03 17:01)

Looking into the Chrome crash..

Caching issues that cause the "future version" message and timeout should be fixed now (I'm bumping the filename of the javascript player for each new version to force a new download).

P#14943 2015-10-03 19:26 ( Edited 2015-10-03 23:26)

I still don't understand the cause of the crash, but I've uploaded a new version that seems to be more stable and is now live. I recompiled with a larger emscripten heap size. It's possible that it was just running out of memory, but the original heap size was quite generous.

Please let me know if you still get the "aww, snap" error page.

P#14950 2015-10-03 21:35 ( Edited 2015-10-04 01:35)

no more crashing! \o/ thanks!

P#14951 2015-10-03 21:41 ( Edited 2015-10-04 01:41)

Weird -- exported carts (which use very similar code) don't seem to trigger the error. Let me know if this works under Chrome too:

Hollow Runner

P#14952 2015-10-03 21:41 ( Edited 2015-10-04 01:41)

that also works under chrome!

P#14953 2015-10-03 22:10 ( Edited 2015-10-04 02:10)

For me, the box open up about 1/4 of the height, and does NOTHING.
The HTML port works, though.
I did indeed clear my cache.

P#14961 2015-10-04 11:33 ( Edited 2015-10-04 15:33)

Yes, both hollow runner and carts on the bbs doesnt crash anymore ! Good job !

P#14967 2015-10-04 14:31 ( Edited 2015-10-04 18:31)

Oh, now it decides to work!

P#14972 2015-10-04 19:22 ( Edited 2015-10-04 23:22)

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