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Yo, I'm making a cart, and I can't figure out how to make the player sink in water; I've messed around with density, but it doesn't seem to be working. Can anybody tell me how to go about this?



Hope this helps.
Room has a bottom object and character has gravity 3.


Increasing gravity for the actor almost works, but the actor ends up hovering some distance under water rather than continuously sinking. It looks ok, but I should fix this properly -- It will require reworking the water physics a bit, so please check back at 0.3.3 as it will probably break any workarounds!



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