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Cart #8833 | 2014-05-23 | Embed ▽ | No License

Updated version of Civilian Commando 0.2 by Matt for Digital Monkey School classes :)

X Added a temporary Game Exit to the 6th room. More rooms to come..
X Made the glass destructable in the museum
X Mud Zombie Dudes are now more difficult
X Added extra Mud Zombie Dude attack type.
X Added a temporary fix for the low health issue when respawning
X Removed Grenade Self-Splash Damage
X Changed Grenade throws to be more effective
X Weapon pickups now have flashing arrow icons to make them easier to see
X Changed room save flags to be red (checkpoint at entry instead of exit)
X Added room clear goal to room with grenade pickup
X Fixed collision in some areas
X Changed lantern art to look less like a cake with a ribbon

P#8834 2014-05-23 18:34 ( Edited 2014-05-28 18:37)

That's an awsome level ! graphics are nice, but I somewhat didn't liked it.

It's good yeah !

But the environment doesn't let you move freely enough, you feel big & slow & it doesn't look "voxatrony". Well that's my opinion.

P#8837 2014-05-27 07:08 ( Edited 2014-05-27 11:08)

Thanks! That is true, I was exploring a different design concept from Voxatron. It is more like an old school, brawler arcade game.

P#8844 2014-05-28 14:37 ( Edited 2014-05-28 18:37)

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