Fight your way through hoards of sleepwalkers, exorcise a swirling succession of spectacles erupting from TV screens, and destroy the beast at the heart of this hyperreal hellscape.
C.R.E.W. is a short but challenging 2D action platformer game. You have one simple goal: make it through four monster-packed levels, and defeat the boss.
Controls
- Tap O Button to jump;
- Tap X Button to attack with your pipe wrench;
- Hold X Button to prepare for a charged attack. You will hear a sound and see your character flashing once you finish charging. Then, release the button to perform a charged attack. Monsters killed by a charged attack will be sent flying, dealing damage to other monsters in its way.
Remarks
We told ourselves "let's make a little game quick and simple" after spending a month on our previous game. Although we ended up finishing C.R.E.W. relatively quickly, it was anything but "little": we had to cut around half of C.R.E.W.'s planned content because we did not have space, and we still ended up using over 99% of the compressed code capacity, largely because we have to fit four full sized game maps in code.
We did briefly consider doing a multi-cart, but decided against it because we did not want to drag the development of C.R.E.W. on and on.
C.R.E.W. is also the first time we made an actual soundtrack for a game. A rather crude one, but we still hope it helps enhance the game's atmosphere.
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