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Cart #titaragedi-0 | 2020-07-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
Hi! I'm Japanese Student!

I used pico-8 for the first time when it was handled in a college class.

I made it using the Mot's tutorial.

Thanks to his tutorial, I managed to bring this game into shape. And I learned how to make pseudo 3D game.

I would appreciate any constructive comments.

Thank you very much.

P#80111 2020-07-30 02:35 ( Edited 2020-07-30 02:36)

Car sprite is good - handling is a bit odd:

  • car slides left/right at zero speed
  • suggest to use a button to accelerate

Pico8 tip: use palette switching to simulate braking lights.
And not sure what ‘side brakes’ are? Handbrakes maybe?

P#80160 2020-07-31 10:42

Besides the things mentioned above, it would be nice to have some sort of goal, like 2 measuring the time for two laps... right now it"s a toy/ demo because you can drive around but there is no goal.
Also, simply adding a "wrooom" sound for the engine might make it a lot more interesting w/o having to change a lot.

Audio makes a big difference. Add angine sound and allow the player to honk, and it will be a lot more fun instantly... because honking is always fun. :)

P#80162 2020-07-31 10:59

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