Hello everyone,
I am a first year Japanese university student exploring game design.
This is my first time making a game.
My teacher introduced us to MBoffin's tutorial:
https://mboffin.itch.io/pico-8-top-down-adventure-game-tutorial
This is my remix.
I would appreciate any constructive comments.
Thank you very much
[ここで日本語を追加しましょう]
赤い〇に入ったらクリア
動いてるやつに当たったら死にます
Hello, and welcome to the forums.
First of all, I like the game. It was fun and I enjoyed playing it. There are a few things that I surprised me.
The teleporters are one way, but the "receivers" look exactly like the the destinations.
I was also a bit disappointed that I didn't get any cool stuff from the chests.
I liked the level design with timed and fixed walls and "tunnels" between the areas.
There are ways you could make the objectives more obvious, but that's a design choice. if you want the player to explore and discover the game, then it's perfect the way it from a a player guidance point of view.
Looking forward to playing more of it! Well done.
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