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Cart #gesanewoba-12 | 2021-06-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

Playtest demo for my #DISCORDJAM (Think tweetjam but 2000 chars instead of 280) submission.

Arrow keys are controls, evade the wurms and steal their food to increase your score!

Now with Rainbow wurms! They're very dangerous, as they always spawn a new wurm when eating. However, your score gains are multiplied by the number of rainbow wurms, so you get a big score boost for evading them! Finally, if you steal a rainbow wurm's food, you are granted 3 seconds of invincibility! use it wisely!

Feedback welcome.

P#93034 2021-06-04 23:30 ( Edited 2021-06-10 04:22)

it is fun, and i like the worm colors, but the only way to restart when dead is to restart the cart, and z sends me zooming down.
i like it though!

P#93043 2021-06-05 00:43

This is a great concept! I think you should add a system that stops the player from moving past the screen, as well as a way to restart the game within the cart as SandwichBlam said. You could also add a menu, maybe. Really, I think this is a project worth pursuing! Great idea!

P#93045 2021-06-05 01:06

also for some reason, the game generated some THICK worms

P#93149 2021-06-07 14:32 ( Edited 2021-06-07 14:32)

I added to the worms so that when they eat there's a 50% chance they multiply, a 30% chance they get longer, and 20% chance they get wider (only one option is chosen each time.) I think the thick worms look really funny and they're surprisingly challenging to get away from. Any feedback on game balance, such as whether a worm's size should determine how fast it moves, is much appreciated.

P#93155 2021-06-07 16:42 ( Edited 2021-06-07 16:48)
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I keep coming back to play this game -- it's bullet hell distilled!

P#93340 2021-06-11 05:15

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