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Cart #fishbone-0 | 2020-11-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

First game using Pico-8! So happy I could finish a game by myself and actually post it.
Anyway, hope you enjoy despite of being super simple and of course let me know if you have any suggestions for the future :)

P#84171 2020-11-12 21:53

Tricky! I can't say I'm good enough at it to judge it on its own merits, but the art is quite good and I like the implementation of time-remaining as a lifebar.

P#84185 2020-11-13 04:34

Fun! It would be great to not start level without pressing a key. So, you could examinate level first.

P#84191 2020-11-13 14:51

Thanks for the feedbacks! :D

P#84199 2020-11-13 18:11

Fun game and it's got a great style. Catchy music. Slightly dodgy hit detection on the spikes is preventing me from being able to beat the level that's a tunnel shaped like an N.

P#84305 2020-11-16 02:41

suggestion: change the initial btnp repeat delay so that it is the same as the subsequent delays.

relevant excerpt from the manual:

POKE(0x5F5C, DELAY) -- set the initial delay before repeating. 255 means never repeat.
POKE(0x5F5D, DELAY) -- set the repeating delay.
P#84326 2020-11-16 19:25

Thanks for the suggestion, it helps a lot. I didn't even know it was possible.

P#84337 2020-11-16 21:32

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