Github Link: https://github.com/torch2424/picoDeploy
Features Snippet from the README:
🖥️ Deploy to Windows, Mac, and Linux using Electron and Electron Builder
📱 Deploy to Android, iOS, and Web with all listed features using Ionic
🚀 Performant mobile builds using Crosswalk
💾 Save file (Indexedb) listener, with Pub / Sub functionality to perform actions when the save file is changed
🎮 Mobile on screen gamepad using Google Material Icons
🎮 Usb Gamepad / Xbox 360 controller / PS3 controller support using a modified pico8gamepad
💦 Splashscreen / Video to hide the Pico 8 boot screen (Not to be mistaken with Ionic mobile app splash screen)
📺 Background image or video to be displayed behind your game
⚙️ Settings screen, with support for turning sound on / off, fullscreen for desktop, customizable gamepad color, customizable background color (if not background media), Stretch the game to full resolution, and dropdown credits.
🛠️ Build System to support multiple picoDeployConfig.json files, and copied for the correct build target set in ENV variables.
♻️ Compatible with libraries like greenworks and Cordova Plugin Play Games Services. That can be plugged into a commented PlatformSdkWrapper service, which taps into the Save file listener I mentioned above.
P.S I totally started this project before version 0.1.11 which included binary exports for Windows, Mac, and Linux. However, this project still offers a great amount of functionality for deploying and building games, that binary exports do not offer currently.
Any feedback on the tool is greatly appreciated, thanks!
I just downloaded and installed this ... Here let me try running it as administrator.
Ecch ... it doesn't give me that option.
Download for Windows (x64)
Recommended For Most Users
Other Downloads Changelog API Docs
12.14.0 is the one I installed as it said it was for most users.
This exact program is what I executed:
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