There's three routes through the game (Normal, Gemskip, and Trueskip) that you can take depending on which chests you open; however, the Gemskip and Trueskip routes require speedrun strats that aren't taught here.
Lots of credit to Matt and Noel from Matt Makes Games (https://mattmakesgames.itch.io) for the original game, and to the Celeste Classic Discord (https://discord.gg/WgtDkq9) for all the help and feedback.


im a little confused on lvl 9, am i supposed to wall jump on the micro spaces on the spikes protruding from the others to get through the corridor or..?


@Thunder919113 - Yeah, that's the idea. It's a really tough section, but if you have two dashes, you only need to do about 2 walljumps.
This level is essentially the "barrier" between you and the final area, so it's way harder than any other level before it. Good luck!


I made it to 200M on Trueskip after about a half an hour of trying. It's not very far but I'm proud of myself.


Is being able to walk on spikes (happened to me once) a speedrun strat or a bug?


@thisismypassword - You probably accidentally spikeclipped. This is a vanilla Celeste speedrun tech that's used a ton in Gemskip / Trueskip.
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