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Cart #shelob-0 | 2019-11-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

My very first Pico8 project.
Simple FPP game.
Controls: arrows (left-right-up-down).
Collect 1000 points and escape the tunnel. Avoid spider threads on your way out. Every 100 points = +1 live.

P#69733 2019-11-08 16:46

Like it. Very intense.
Reminds me of the trench sequence on the old wireframe Starwars game.

(I only made it to 78 though :)

P#69738 2019-11-08 22:17

Agreed, @Mot. Was thinking the exact same thing.


And yes, game needs level pauses, say every 25 points, "warm up" periods, and "cool down" periods.
If you get to 100, you can continue from there, also 200, 300, etc.

Question, does the game get harder the longer you play ?

P#69739 2019-11-08 22:32 ( Edited 2019-11-08 22:34)

Thanks for your comments.
Yes, the game gets harder the longer you play - in terms of speed (however, you also get faster) and obstacle frequency.

P#69755 2019-11-09 19:02

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