Implements flocking as described in the book "AI for game developers" by David M. Bourg and Glenn Seemann (O'Reilly). See also Craig Reynold's explanation: http://www.red3d.com/cwr/boids/
P#61657 2019-02-08 15:44 ( Edited 2019-02-08 15:57)
On using a German keyboard layout use Z to toggle the target on and off.
P#61658 2019-02-08 15:48
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