The city is on fire and only you can stop it. Play through 12 stages with fire to put out and civilians to save. Advance to the next level by getting rid of all the fires. Try to unlock the two hidden colors for the fighters. Once unlocked just press up at the title screen to change.
This is my first game in collection of games i will make for the pico 8. I hope you enjoy. Keep an eye out for more games soon.
--- v1.2 ---
Well I fixed a lot of little stuff that I didn't like. The collision between fighter and fire is better. A glitch that some times doesn't place something in the window is fixed. If there is no fires in the window then falling fire doesn't harm fighter. Both doors are used when rescuing civilians.
--- v1.1 ---
There is two new options in the pico menu. turn sound and flame effect on or off. also I fixed the problem with both truck appearing at the same time.
Oh wow! A clone of some NES game (what was it, Fireman?). I had bought a terrible plug and play unit from a resale shop a few years ago that was a bootleg, sticking a bunch of kids games on the unit. That was one of them, although it was one of a small handful of games on there that wasn't too bad, although it was too easy. Your version is much more challenging, plus I can't recall if it had power-ups.
Might want to cut out the moving onto the next stage bit when you clear a stage, yet lose your last guy at the same time. That's annoying when you think you made it to the next stage, then the ambulance comes after the next stage starts and THEN it's actually game over, wasting time then.
Thanks for playing my game. I fixed the issues both of you were having. I don't really like the music either. I was making it on my Pocketchip. The sound didn't happen until I was about to post it. It was inspired by an old game I was playing.
That never happened while I played in the fantasy console so I think it is just while playing it here. I did fix it. The last fire falling will not hurt the ground fighters. I found a couple of other tweaks I want to make so I will release version 1.2 after I fix those in the next few days.
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