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I found a 2015 thread suggesting this already but didn't want to necro it. But I am curious to know if any more thought has been given to this yet.

I got my oculus last week and I have been playing everything I can get my hands on, and one of the most surprising things I discovered is that VR works surprisingly well for non FPS games as well. 3D platformers feel like they were made for it, actually! The lack of depth perception was always an issue to me.

Anyway, I would really love to play Voxatron in VR. Maybe inside an environment that simulates playing voxatron on a holographic display.

P#47060 2017-12-04 16:59 ( Edited 2017-12-16 16:02)

On a related note, I imagine one day Voxatron will have a version detached from its renderer, so people can take the voxel output into whatever they want, like led grids, future voxel displays or, I don't know, a custom 3d environment that runs in VR? :D

P#47072 2017-12-04 17:37 ( Edited 2017-12-04 22:37)

This would actually be awesome!
And, I imagine, probably not too hard to implement since Voxatron was already been developed with holographic displays in mind :D

P#47431 2017-12-16 11:02 ( Edited 2017-12-16 16:02)

I haven't been able to find any new information on this. Voxatron VR should definitely exist. Surely it could be ported over somehow? I'd like even just a cartridge viewer for VR, though it would be incredible to use the editor to create while in VR... I so wish this was available already. Maybe I "necroed" this? But if it takes a little bringing back from the dead for this to happen, I'm down ;D

P#87443 2021-02-09 23:03 ( Edited 2021-02-09 23:05)

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