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I was just making an object when I've noticed when I change size for example from 4x8x8 to 4x8x12, object is at bottom. However, after undoing, 4 bottom blocks are gone, and after undoing few times later, old object is now at top, but at 4x8x8, somehow there's 4 layers below checkerboard layer.

Normal:

Resized:

After Undo (problem starts here):

After Redo (corruption problem here, that garbage on top of object is just to use undo option, ignore it):

After 2x Undo (Where's checkerboard bottom layer?):

*I hope that it's not a problem if I uploaded pictures to here, undo and redo images might be broken due to "Space" in filename.

P#3992 2011-11-11 15:34 ( Edited 2012-02-15 05:09)

Yeah this was a headache while building my level. Another bug I noticed was that if you change the size of an object and then loop it, it crashes the game.

P#4013 2011-11-11 19:05 ( Edited 2011-11-12 00:05)

Yikes. ok thanks, I'm on it.

P#4170 2011-11-12 20:37 ( Edited 2011-11-13 01:37)

Sorry for bumping this, but I got some additional info:

  • Looping a previously resized object in any direction crashes the client with no error message.
  • The box tool becomes corrupted if used in the bottom part of the work area after resizing an object. It's hard to explain exactly what happens, but basically the tool starts "ghosting".
P#4437 2011-11-15 06:56 ( Edited 2011-11-15 11:56)

You can resizing bigger the bounding box, that seems delete corrupted space. (sry for bad english)

P#4438 2011-11-15 07:02 ( Edited 2011-11-15 12:02)

I KNOW RIGHT! Thank god they fixed it

P#5900 2012-02-14 23:48 ( Edited 2012-02-15 04:48)

happened to me ALOTTTTTTTTTT ( X100000 ) of times.

P#5902 2012-02-15 00:09 ( Edited 2012-02-15 05:09)

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