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Cart #38456 | 2017-03-20 | Embed ▽ | License: CC4-BY-NC-SA

This is an extension of andrew26330's thread here: https://www.lexaloffle.com/bbs/?tid=27675

It's a bit too heavy for the browser, so try it out in the app.

An attempt to create sentries that only chase you while you're in their line of sight, but not through walls or objects.

While the player is within the sentries' angle of vision ( as indicated by the color-changing tiles), they shoot out invisible collectibles that auto wield, auto shoot, then dewield. While the player is wielding the item, the sentries switch to Chase mode. After 3 seconds, the item uses all its ammo and dewields, switching the sentries back to Watching mode until the ammo is filled up again.

One problem is that it takes time for the collectibles to reach the player, so there is lag between the sentries seeing you and the sentries switching to Chase mode. The spread of the collectibles is also unreliable and they tend to clump when being shot at 45 degree angles, often missing the player. There are also some performance issues with firing so many collectibles.

If there is a better way to achieve or optimize this, let me know!

Changelog v0.1:

-shrank and adjusted room
-added Red Alert Music (Credits to Konami. I do not own it.)
-added Cautious state to sentries

Maybe this will eventually be VR Training. We'll see!

P#38414 2017-03-19 16:18 ( Edited 2017-03-20 18:16)

This is actually very fun :)

P#38432 2017-03-20 00:48 ( Edited 2017-03-20 04:48)

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