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Cart #34305 | 2016-12-27 | Code ▽ | Embed ▽ | No License
1


The goal of the game is to kill all enemies before they come to you !
Good luke !

P#34235 2016-12-26 17:56 ( Edited 2016-12-27 18:03)

Tashet this is great! It gave me an idea for some music. Do you want some contributions or do you have that covered?

P#34237 2016-12-26 18:00 ( Edited 2016-12-26 23:00)

EatMoreCheese you are welcome to help in this little game !:D

P#34238 2016-12-26 18:33 ( Edited 2016-12-26 23:33)

You're free to use this as you like. It seems to fit the game (to me at least) and uses 3 channels max.

Cart #34242 | 2016-12-26 | Code ▽ | Embed ▽ | No License

P#34243 2016-12-26 18:44 ( Edited 2016-12-26 23:45)

wow ! thank you ! this is great !

P#34244 2016-12-26 18:49 ( Edited 2016-12-26 23:49)

and you know how can i put this music in my game ?

P#34245 2016-12-26 18:52 ( Edited 2016-12-26 23:52)

@TashetTrash open the .p8 file for your game and @EatMoreCheese's cart in a text editor, and replace your music section with his.

P#34247 2016-12-26 19:02 ( Edited 2016-12-27 00:02)

Oh yeah If you need more help I can download your code and consolidate everything. Scathe is right though, that's the easiest way. I'd recommend moving any sound effects out of samples 0-7 beforehand.

P#34248 2016-12-26 19:06 ( Edited 2016-12-27 00:06)

Thank Scathe and EatMoreCheese ! I come back tomorrow with a better game thanks to you ;D

P#34252 2016-12-26 19:10 ( Edited 2016-12-27 00:10)

Nice and smooth. Can't wait to see where you take it.

Do you ever intend for auto-fire? I ask only because of the PocketCHIP where using the keyboard to repeat/repeat is a major pain (literally). For my shooter games, I offer an auto-fire option for just that case. My default is always manual but easily switched depending on which device you're on...just a thought :)

P#34263 2016-12-26 20:44 ( Edited 2016-12-27 01:44)

Thank morningtoast !
Thats a good point ! Maybe in a next update :D

P#34295 2016-12-27 06:17 ( Edited 2016-12-27 11:17)

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