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Cart #27254 | 2016-08-23 | Code ▽ | Embed ▽ | No License

  • Cursor keys to move
  • Z to drink soda (regain speed)

This is my first PICO 8 project.
I made it in my post graduate unemployment period, and I've had so much fun with this tool.
So much fun that I ended up spending way more time on this game than intended :)

Hope you have fun playing, and remember: Stay hydrated!

P#27253 2016-08-23 16:07 ( Edited 2016-08-25 16:59)

Unusual! Pretty downer music there, but then, you're thirsty (I guess...)!

I was able to retire at the easiest level. Might not do so well on the others...

P#27259 2016-08-23 17:41 ( Edited 2016-08-23 21:41)


P#27275 2016-08-24 00:39 ( Edited 2016-08-24 04:39)

Ah, yeah. Sorry for the music. It's the first time I've composed anything.
And yeah bubblegum is super sticky. No wonder you got stuck there for 10 years ;)

P#27283 2016-08-24 04:50 ( Edited 2016-08-24 08:50)

I didn't mean the music was crap, I liked it! It's just such a downer of a tune.

P#27286 2016-08-24 11:55 ( Edited 2016-08-24 15:55)

I like I see a tile map at the bottom of the sticky maze. :)

P#27287 2016-08-24 12:08 ( Edited 2016-08-24 16:08)

This looks really good, I liked the ambience, the game itself is also nice and fun. Good work c:

P#27289 2016-08-24 12:40 ( Edited 2016-08-24 16:40)

This is weird and eerie and gross and that's great. :D

You have a definite tone set here, and the mechanic of slowing down as you run out of soda works as a good balance against trying to conserve it.

I think it's kind of neat how your map data overlaps with the sprite data, and that you acknowledge it in-game. It works well with the whole grungy feel of the game.

P#27297 2016-08-24 15:07 ( Edited 2016-08-24 19:07)

i LOVE the dialogue system with the large character overlays and that wiggly scaled gfx stuff you are doing!

really good writing and establishment of tone...overall very original feeling!

well done! weird PICO-8 is my favorite PICO-8 <3 :)

P#27323 2016-08-25 00:19 ( Edited 2016-08-25 04:19)

Thanks for the kind words!

It was really exciting acknowledging the limitations of Pico-8 and making them part of the game and the atmosphere :)

P#27329 2016-08-25 06:39 ( Edited 2016-08-25 10:39)

I loved the atmosphere, cool stuff.

P#27339 2016-08-25 12:59 ( Edited 2016-08-25 16:59)

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