The game isn't done, but I'll be working on it slowly but surely.
Use up/down to move your ship. Use Z or C to start the game or restart after crashing.
Speaking of which, the point of the game is to not crash.
This game mostly started as a demo sort of thing, but I'll make it more like a game as it goes on.
Current features: parallax map-based scrolling (Single or double map), palette trickery, a spinning spaceship, automatically generated levels/obstacles
Planned features: music, more levels, and enemies.
Changelog:
V0.5- initial
V0.7- Automatically generated levels/obstacles added


Good start, I just wrote a comment on Defender cartridge that can turn into Scramble. Thinking of the last, you could add left and right, in order to have some movements strategy like a need to go fast forward to have the time to go down and back up to pickup some items behind a wall for instance.


Where's the meter score when you lose?
Can you add outline to the text to make it more readable?
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