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I'm proud to announce my latest project:

Pico Hunt!!

Note: Vs. mode Leaderboards are implemented!

Cart #picohunt-23 | 2025-07-11 | Embed ▽ | No License

I wanted to try something much smaller in scope this time around; A game I can finish in a considerably quicker time frame.

Why not Duck Hunt?

Pico Hunt aims to bring the best of the NES and arcade VS. game together into one whole experience!

What I have so far...

  • All music and sound effects are in
  • Almost all character art for the vanilla console experience. VS. mode art is in, too!
  • Title screen
  • Main menu screen, with a small nod to Duck Hunt Medley from Super Smash Bros. (Thanks go to Nathan Silver and their NES rendition of the song for the inspiration!)
  • Duck hunting game with background art by @HeyNetters , gameplay and rounds of increasing difficulty
  • Clay shooting screen with placeholder dev art, gameplay and rounds of increasing difficulty
  • Vs. mode gameplay for one or two players with high scores and a leaderboard

What is planned...

  • Full, end-to-end remakes of duck hunting and clay shooting modes, as well as the full VS. arcade gameplay experience, kept separate so the NES-style games can be played, too!
  • All graphics, hand drawn and higher res than the originals!
    • Possibly some extras!

Please give it a go and tell me what you think!

Check below for the change log

Happy Hunting!!

Change log:

(7/10/25)

  • Leaderboards and name entry have been added
  • attract mode with auto play has been added
  • Clays tweaked some more for into-the-screen movement
  • Art added for bonus round background, thanks to @HeyNetters
  • made Vs. mode extra life sound a bit louder

(7/7/25)

  • Adjusted duck clumping behavior to select which duck to diverge
  • Duck hunting background art added. many thanks to @HeyNetters
  • Beefed up clay shooting gameplay
    • Clays now fly into the screen more
    • Every so often there is a chance for a two-clay trick shot to fire. this chance increases every time a trick shot doesn't happen
  • Bonus round has been tweaked for faster and more frantic gameplay
    • More ducks can be onscreen than before, and the round ends much faster with less dead air

(7/5/25)

  • Vs. mode has been added
    • play duck hunting, clay shooting and a bonus round in a loop of progressing difficulty.
    • Vs. mode doesn't use a quota system like the NES game, instead a missed target subtracts a life. zero lives and it's game over
    • every third loop is a frenzy round: three targets, three shots. don't miss.
    • scoring system is in place. A life is awarded for the first 45000 points, then every 90000 points after that
  • Added new buttons and menu behavior
  • The gamepad can control the duck in NES one duck mode

(6/8/25)

  • Added some polish to the main menu
  • Added an option in the pause menu to disable the reticle. This is good for light guns or touch screens!
  • Sorto now waits for the current game to finish before he begins sorting, if he arrives early.

(6/5/25)

  • Added a new text renderer
  • Changed the Duck Hunt Medley to fill it out a bit and give it more of a "Menu" vibe
  • Added rounds with increasing difficulty for Duck hunting and Clay shooting
    • Added fly away mechanic to duck hunting
  • Added a basic scoring system
  • Added a commendation when clearing every tenth level
  • Added duck behavior variety, denoted by color
    • Black ducks Bounce off the screen edges
    • Blue ducks steer in flight
    • Red ducks do all these things as well as change course when you fire
    • Red ducks only appear every sixth round until Round 20 where they begin appearing every other round
  • Removed bonus round button for now, until I can get it working better

(5/12/25)

  • Added a sorting gremlin called Sorto. He sorts the pips at the end of a round!

(5/11/25)

  • Duck hunting gameplay has been added
    • Shoot ducks in groups of two... don't miss
  • Early round logic in place for both duck hunting and clay shooting.
    • Merely the loop is in, no progression yet
  • Added art for the ducks and the dog... pretty much everything except VS. arcade stuff!

(5/2/25)

  • Early clay shooting gameplay has been added
    • Clays are launched in volleys of two, and the game currently goes indefinitely

(5/1/25)

  • Initial posting to BBS

10


1

Must say, i love this game! really shows how good you are


@Gustavogala1 Aww, thank you so much. That really means a lot! If you get a good score, be sure to post a screenie!



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