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Rail Grind
This one looks better in 60fps, load the code in the PICO-8 editor if you want to see that. I probably could've made it 30fps to save space, but I'm happy with this result, and I likely wouldn't have had room for anything else anyway.

(299 chars)

p=pal
p(1,-9,1)p(3,-8,1)p(4,-14,1)c={7,1,10,9,8,3,2,4}s={}function _update60()cls()w=sin(t()/4)*16+96z=48+w/2add(s,{x=w,y=z,a=rnd()-2,b=rnd(2)-3,l=1})line(0,48,127,112,6)?"웃",w,z-3
for i in all(s)do
i.b+=.05i.x+=i.a
i.y+=i.b
i.l+=.2if(i.l>#c)del(s,i)
line(i.x,i.y,i.x-i.a,i.y-i.b,c[flr(i.l)])end
end
8


:)



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