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-- PELOGEN library codes -- -- . -- . -- . -- PELOGEN library codes -- -- load model(& color & uv) local o=objload({16,17,18,19,20},{ 23 },{32,33,34,35,36}) _set_fps(60) while 1 do cls() --set scales o.scale={2,2,2} --reset rot & init rotate:z o.rot[3]=t()*0.4 objrot(o) --(*1)set cordinates o.pos={64,64,64} --(*2)rotate:x objrot(o,0.0625,0,0) --(*3)add to raster-buffer on 'tx' mode addraster(o,'tx') --(*4)draw all raster-buffer drawraster() --short-code (*1)-(*4) --default-render-mode: _p_render='tx' --objdraw(o,{64,64,64},{0.0625,0,0}) flip() end |
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that's some cool stuff here, is it a tool and can i use it. also the code looks surprisingly simple, which is good :)



@cheesemug
Yes, it's a tool for creating 3D models.
https://bitchunk.itch.io/pelogen2
You can try it out here!
Currently, the free trial version doesn't allow you to save model data, but we plan to release this functionality in the next version.
Thank you.
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