Mini Survivors
My kids and I were loosely familiar with PICO-8 because of Celeste, and then when two of them got emulation-based handheld game systems they started dabbling. I've spent most of my life programming in a few ways but never actually made a finished game for someone else to play. But my kids and I started in early July 2024 and I figured it could be our summer project. It's our first PICO-8 game, in a pretty-well finished state, in just under a month.
It shouldn't be a hard one to pick up and play. Z/O is used to toggle the music and make menu selections, and the rest of the game is played with arrow keys/control pad.
Although a couple of my kids looked at and consulted on the code a bit their contributions were mostly ideation, with a bit of dabbling in sprites and sound design. Wyldstar did most of the sounds and a few sprites, and FlamingXP did several sprites.
Resources used include several YouTube tutorials by SpaceCat as primers, One-Off GFX by Heracleum for the title screen, and bikibird's Denote tool to convert a midi for the main music.
Great work, all of you. I'm impressed by the variety in all the upgrades.
Although, could the end-run status mention what level I reached? This one got a little excessive. I spent a lot of time just sitting in one place because I had picked up Shield Crystals or chosen them while levelling up.
Nice, I love it. I agree with you, it was so much fun playing it.
Awesome! I love different terrains (desert), weapons. It is pretty hardcore!
Minor stuff:
- you can't see ankh in desert (same color)
- not sure, but I think ankh targeting left top corner of enemy. Use center could be a solution.
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