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Cart #14490 | 2015-09-22 | Code ▽ | Embed ▽ | No License
3

Here's my Pico8 game 3D Wars.

It's a simple invaders game, with an added anaglyph (red/blue) 3d mode.

The anaglyph mode is very rough and ready. The red/blues aren't quite the correct hue (and as there's no way to hack the palette they just have to do). Also, because there's no blendmode natively available, it relies on persistence of vision to make it work. [ WARNING ] This means it is VERY flickery - if you're in any way sensitive to strobe lighting give the 3d mode a miss!

P#14491 2015-09-22 15:00 ( Edited 2015-09-30 19:27)

Haha, anaglyph \o/ Thumbs up for that..

Now, where did I put my red/blue glasses? :)

P#14492 2015-09-22 15:09 ( Edited 2015-09-22 19:09)

Dunno about you but I have to press "Z" to turn on 3d.

P#14493 2015-09-22 15:42 ( Edited 2015-09-22 19:42)

Pretty fun, I like that they shoot at you once they're "past" you, or past your firing area at least. Z or C works for me (re: glasses). I think 24 was my highest after playing it a bit.

P#14518 2015-09-23 09:08 ( Edited 2015-09-23 13:08)

I'd add ability to aim a little bit with up/down arrow so you can hit targets that are closer/further away.

P#14620 2015-09-25 10:21 ( Edited 2015-09-25 14:21)

It flashes a lot but it worked with the pair of glasses I had sitting next to me.
Nice work.

P#14755 2015-09-30 04:39 ( Edited 2015-09-30 08:39)

this is pretty neat! I happened to have some anaglyph glasses in my pocket, and it works pretty well.

P#14764 2015-09-30 15:27 ( Edited 2015-09-30 19:27)

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