Hi guys, I just discovered PICO 8 recently, and got really thrilled about it, as I always wanted to make some games, and looks quite easy to work with.
Thing is, I have no idea of programming; do you think I can learn while using it? or should I get some notions first? any reccomendations?
Thanks a lot!
You can learn it easily even if you have never done any coding. Actually Pico-8 is ideal for learning programming because Lua is very "user friendly" and there are not too many function names. Make sure you read pico-8.txt before you get started.
You can look at other carts' code and learn from them or search the forum for beginner code examples and also check this: Resources for coding newbies?
Funnily enough, I'm used to this code.
Probably due to my days trying to make games for the ROBLOX platform, since they use Lua code.
If you wanted to, you could start with making ROBLOX games, since it is simpler than actual Lua code (due to it already having many assets and functions available), and that core gameplay mechanics are already in place (health, lighting, physics, multiplayer).
Also, all programming languages share some similarities with each other.
If anything, go for python to start out with(with pygame library for video games), then I suggest either C++ or you could make some games for the Arduino game console known as the Gamebuino (Arduino is based off of C++, and the Gamebuino adds a library to it for making games easily).
Holy crap I didn't know ROBLOX let you script things in Lua! I keep thinking I should look into making things for that game more but I never spent much time with it. I might have to try it again...
I learned Lua so I could use Love2D but this means I can also use it for Pico-8 AND Roblox. And possibly other things. I think it's used for the Computercraft mod in Minecraft. :L
You'd be correct on that assumption, and you can also use it for Garry's Mod.
I think that Lua's well accepted...
[Please log in to post a comment]