This was the first time I participated in a Pico-8 1K jam. This Frogger clone has some neat palette swaps and an ever increasing difficulty. How far can you get in as few deaths as possible?




Yeah, just don't use Z/X, only the arrow keys, they're the only relevant controls. I've yet to figure out the reason behind the game crashing if you press any other button.



There's just some interfering numeric values coming from the raw binary output of the Z and X buttons, you can fix it by just changing line 66 to the following:
if(dt==0) b=btnp()%8 |
The modulo operation isolates the binary values from just the directional buttons so there's no interference. It puts you a byte or two over, but that should be easy to fix.



It was %16 or I wouldn't be able to move downwards, but you're right, that fixed it. I did figure it had something to do with the higher bits of Z/X interfering.
Thank you!
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