@blakery wow! that's a speedy time!
@loadandcode kind of sus... hmmmmmm ;-)
@Sparky99 yeah, those sections are really annoying lol
@Scrubz WOAH!! (I think this is the first time someone has made a video on my mods! thanks!)
@ooooggll yeah that was the idea when I sat down to make it.
That's a nice challenge, and as @ooooggll says, really feels like climbing. Each segment still has its own feel.
Are these all the berries? I assume there can only be one per level, but there doesn't seem to be one around in the fourth.
Could you put the start point a bit above the lowest part of the level and hide a berry down there?
Mod rating: 8/10 really good for a short mod, fun to speedrun and optimize. There's no nowhere where it feels unfair or cycle based. I love the concept of a vertical level, never seen it before and think it has a lot of potential for a "Getting Over It" style of mod.
My only complaint is gemsip not being possible, I think you should make that possible because some of the half end is possible without any changes. Or at least make another version where it is.
On another note, has anyone asked to put this on speedrun.com yet?
@Raptite gemskip will not be implemented sadly, as I do not know how to do many speed techs that are required to do gemskip... If you are into adding that, you are welcome to do that in PICO-8, and send it to me in a discord DM. (SandwichBlamwich#5885)I would add it as an update if it seems to fit the feel of the game.
on your other note:
yeah we gotta get this on speedrun.com!
oh no! @blakery, I appear to not have the file.
I think the only thing Scrubz changed was a little outcrop on some ice at the top of level 'icy tunnel', if you want to remove that and check, Though Scrubz might have changed something else, and I'm just bad at remembering, lol
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