A Roguelike like Porklike
Hey fellas,
this is my first proper Pico-8 thing I am working on. I tried following LazyDevs tutorial on Porklike a bit but I also took care of a lot of stuff myself. I tried implementing my own FX and animation system to use in future projects and similar stuff like tile-based path-finding and nice graphics.
Also I would love to hear what you guys think of the code in general, eg where I could improve performance or save some tokens AND what your opinion is on possible gameplay features in the future.
Cheers,
Stasys
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great environmental design. you should keep going with the tutorial!
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REally spooky atmosphere - great tile set and I wanted to play more. Nice effects on hit. Need a good way to solve the parity issue.
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