A Roguelike like Porklike
Hey fellas,
this is my first proper Pico-8 thing I am working on. I tried following LazyDevs tutorial on Porklike a bit but I also took care of a lot of stuff myself. I tried implementing my own FX and animation system to use in future projects and similar stuff like tile-based path-finding and nice graphics.
Also I would love to hear what you guys think of the code in general, eg where I could improve performance or save some tokens AND what your opinion is on possible gameplay features in the future.
Cheers,
Stasys

