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Cart #sallyneptune-3 | 2022-10-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

My entry for Toy Box Jam 3, 2022. Help Sally Neptune escape from the evil Monocronies!

  • Move: arrow keys
  • Shoot and strafe: X. This will strafe if you are not targeting something, and will let you circle-strafe a target.
  • Jump: Z or C
  • Tips:
    • You will need keys to open doors.
    • Look for the giant Neptune coin to escape!
    • There are gun powerups around that will let your rainbow gun shoot faster. Try to find them all!

I've always wanted to make a game based on the cast.p8 demo, and this is it! I am very happy with how sprite occlusion turned out.

I wrote this game in multiple files, so it may be tough to read in the pico8 editor. When I get a repo up on github, I'll update this in case anyone wants to see how I made this. Enjoy!

--- October 16 2022 ---
I had originally wanted to flesh this game out more with extra levels, but that hasn't panned out. I did majorly optimize the graphics, so it runs faster and looks better. I wanted to share it here since it is much easier on the eyes now.

P#107497 2022-02-22 22:00 ( Edited 2022-10-16 15:59)


Funny, I played your game on itch.io this afternoon.

However when I try to launch it here i got this :

P#107499 2022-02-22 22:08 ( Edited 2022-02-22 22:10)

@Voljegaaa Thanks! Fixed now!

P#107504 2022-02-22 22:59

Good 3D, @paloblancogames. You might have a score for percentage of enemies defeated and treasures found.

100% of course means that all enemies have been defeated and all treasures have been found.

P#107506 2022-02-22 23:11

Why does I get the message "Future version, please update!" when tried load in Splore?

P#107507 2022-02-22 23:24

@redrush64 the game was made in a newer version of pico8. You will need to download a newer version of pico8 to play insplore.

P#107510 2022-02-22 23:42

I found a way to jump onto the wall to jump out of bounds!

It's as easy as jumping from the edge of the mountain.

The photo wouldn't upload so I wrote the error here:

runtime error line 1340 tab 0
spr_ix = tiletype[1]
attempt to index local 'tiletype' (a nil value)
in draw_3d line 1340 (tab 0)
in _draw line 1477 (tab 0)
at line 0 (tab 0)

(pls don't patch.)

P#113827 2022-06-30 07:00 ( Edited 2022-06-30 07:10)

Sub minute time Low%
Working on a 100%, Never done it myself so I have to do routing :)

Edit: SUB 45 IS POSSIBLE (Much to my disbelief) and I feel possibly a 43 could be done with enough attempts.
Edit 2: 43 WAS REACHED within a few attempts!
Edit 3: After many many resets I am glad to say that the 42 has been accomplished, after some careful consistent setups were found I finally achieved the Sub 43.

P#124464 2023-01-17 15:53 ( Edited 2023-01-18 16:59)

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