Picoris 2 DX
A modification of @MarkGamed7794's Picoris 2 with some audio changes (I was messing around and happened to reverb the audio and do some other weird effects, and I liked it so I kept it) and an updated title screen. I hope to later on include more modes and an entirely new UI to differentiate the original from the Deluxe modification.
- I don't think you understand how Tetris works. If you are to press left, that is what will happen, but if you press down enough to where the block is at the bottom of the screen (without it locking in place), you can then press left for it to insert itself in the gap.
- I did not make this game. This is originally by @MarkGamed7794, so I have nothing to do with this other than the small modifications I made.
Actually ... I think you're right, @RyutoSetsujin. I was taking the image literally, like it wouldn't work. The "suggestion" block cannot understand a merge like that.
I should've considered. Although that would be pretty neat if it did show that it was possible to wedge it in there.
Minju that would've been calculated with great difficulty determining all the other blocks in the way to see if a "wedge" was possible.
Let me play this again ...
No, still having a problem. See this:
Somehow the 3rd row up is not being counted and exploded despite a full line across and in dropping a new brick. The bottom-layer also did not detonate.
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