A toy that pokes the sfx RAM full of random garbage and lets you play the results on multiple channels. It'll mostly sound like generic computer ambience from an old educational film.
The randomly generated sounds will be stored in the ROM on startup, so comment out the cstore() at the end of the _init() function if you want to save your sounds for posterity's sake.
Disabling a single channel should technically stop playback on that channel, but it occasionally won't. This might be due to the weird looping points that the program generates for each sfx.
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