Picotris Attack is an implementation of the SNES classic competitive puzzle game.
How to play:
Clear blocks to prevent the stack from rising to the top.
Use button 2 to swap the tiles covered by the cursor. Tiles may be swapped with empty space for vertical movement. Use button 1 to manually raise the stack.
Matching at least 3 tiles of the same color (either horizontally or vertically) will clear the tiles. Matching more than 3 tiles at once -- or via chain reactions caused by falling tiles -- will send "garbage" blocks to your opponent's stack. (In 1-player, the blocks are instead sent to your garbage block score in the top-right corner of the screen.) Garbage blocks can only be broken by matching adjacent regular tiles.
Special "attack" tiles (gray with a !) are added to the rising stack at random. Matching 3 or more of these will send special garbage blocks which do not break along with adjacent standard garbage blocks. They may be cleared in the same way, though.
The 1-player game is fun and addictive but the 2-player game is where it really shines.
This was developed along with @stephan_gfx.
P#17971 2015-12-21 15:39
Since that change, it looks there are now about 2300 tokens available. When I get a chance, I'll get some music and mascots in there.
P#35130 2017-01-06 20:18
(Note that the Easy difficulty is way too fast than the original game in terms of block swap/disparition, I wasn't ready for this :p)
P#35343 2017-01-09 10:36
It also sounds like we might need to scale the difficulties a bit. Thanks for all the feedback! the pico8 community is the best :-).
P#35439 2017-01-11 02:10
Log in to post a comment