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Cart #flappybat-1 | 2023-10-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7


This is my very first game in Pico-8.

I made this game based on the original cave driver tutorial from Dylan Bennett on the fanzine Game Development with Pico-8.

This work have a bunch of features that i had in mind, thinking about how to make this a fun game. Also a little bit of hallowinish.

Features

  • Enemies
  • Collectible (coins)
  • Random effects
  • Animations
  • Title screen
  • Persistent Score

Collectibles

[8x8]

Try to collect coins for increase your score!
But be carefull, every 5 coins you collect, you acquire an effect:
You can be heavy, boost your speed, or become a rainbow and destroy enemies.
You cannot acquire another effect if you are already altered, so, the 5 coins that you need starts to count when you become normal.

Score

Every 10 coins = 1point,
Every second survived = 1point,
Every enemy killed = 5 points
Your final is calulated by: Survive points * Coin points + 1 + Enemy points
So, all matters!

Enemies

This cave is haunted! you can found:

Awful spiders

[8x8]

These spiders hangs on top of the cave and crawl down to your doom!
You can pass through the spiderweb

Haunty ghosts

[8x8]

These ghastly puffballs floating around in sine-wave are nothing but mean! Try not touch them.

Music

Not now! I am learning how to make music yet.

P#136247 2023-10-22 19:55 ( Edited 2023-10-24 01:49)