Hello,
here's a small mecha themed incremental game inspired by Overcooked with some basic roguelike elements i've been working on.
The game is a bit rubbish: there are big problems with balancing and gameplay.
And then visually it's very basic (it's more of a prototype than anything else).
Please don't look at my code, it's too painful for the eyes: I made the mistake of poorly organizing my project at the start of development and it bothered me throughout.
You play as the operating of a mech.
You will receive “requests” from the pilot who will ask you to take over the management of all the vehicle’s peripherals (cooling system, battery, etc.).
Be quick; you have to complete the mission within a given time limit.
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