Eeleemos [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=76167 M.E.C.H.A : Mobile Exo-Combat Handling Algorithm <p> <table><tr><td> <a href="/bbs/?pid=162449#p"> <img src="/bbs/thumbs/pico8_mecha-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=162449#p"> M.E.C.H.A</a><br><br> by <a href="/bbs/?uid=76167"> Eeleemos</a> <br><br><br> <a href="/bbs/?pid=162449#p"> [Click to Play]</a> </td></tr></table> <br /> Hello,<br /> here's a small mecha themed incremental game inspired by Overcooked with some basic roguelike elements i've been working on.</p> <p>The game is a bit rubbish: there are big problems with balancing and gameplay.<br /> And then visually it's very basic (it's more of a prototype than anything else).</p> <p>Please don't look at my code, it's too painful for the eyes: I made the mistake of poorly organizing my project at the start of development and it bothered me throughout.</p> <p>You play as the operating of a mech.<br /> You will receive &ldquo;requests&rdquo; from the pilot who will ask you to take over the management of all the vehicle&rsquo;s peripherals (cooling system, battery, etc.).<br /> Be quick; you have to complete the mission within a given time limit.<br /> Also be careful to complete the requests on time; if you miss one, the mecha will be damaged.<br /> The further you advance, the more difficult the missions will be.</p> <p>Tutorial (image with indication in comments):</p> <p>For each query, you are asked to assign a certain number of &quot;units&quot; to certain devices. There are 4 devices, each with a different symbol.<br /> Requests can be made in any order.<br /> On the requests interface, you are told which devices to provide in units.<br /> You use the slider just above to fill the devices with the requested number of units. Once the values ​​match those of one of the queries, you can click on the validate button. If the request is completed, you earn the number of points indicated on the right, and a new request will take the place of the old one. If you fail, you take damage to a random part of the mecha.<br /> There are three types of requests: those at the top (the hardest, but they are the ones that earn the most points. They take a long time to disappear), those in the middle (less hard, but earn fewer points. They disappear faster), the one at the bottom (easy, earn few points and disappear even faster).</p> <p>Next to the request reward display, there is a small arrow. If you have at least the same number of points as the request earned and you click on it, you will &ldquo;improve&rdquo; the request. This means that from now on, this type of request will earn more points (double), but will disappear more quickly.</p> <p>When an exclamation mark appears next to a request, it indicates that the request will disappear soon: you should hurry.</p> <p>When a request is missed or incorrectly completed, the mecha suffers 1 damage on a random part: this can be the head, torso or legs.<br /> The condition of each part is indicated by a number. If either party is at 0 and takes damage again, then the game is over.<br /> You can repair each part and assign additional hit points using the arrows next to the numbers. For each game, gaining a life costs 10 points by default. If you assign a life point to a part, the cost of an additional life will cost double the previous one.</p> <p>For the glitch effect, I used Brian Vaughn's code, which you can find <a href="https://gist.github.com/morningtoast/18a2f24a0706226e8762116b801303c4">here</a></p> https://www.lexaloffle.com/bbs/?tid=147370 https://www.lexaloffle.com/bbs/?tid=147370 Tue, 18 Feb 2025 22:38:45 UTC piXO : a simple tictactoe for pico-8 <p>A simple tictactoe for pico-8.<br /> Don't expect much ; i'm still a beginner.<br /> The hardest thing to code were the animations ; the result is not very clean, but it does the job.<br /> Take the code if you want, it's just that it's not very well written : some variable names are in French, others in English ._.</p> <p> <table><tr><td> <a href="/bbs/?pid=158789#p"> <img src="/bbs/thumbs/pico8_pixo-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=158789#p"> pixo</a><br><br> by <a href="/bbs/?uid=76167"> Eeleemos</a> <br><br><br> <a href="/bbs/?pid=158789#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=145942 https://www.lexaloffle.com/bbs/?tid=145942 Thu, 05 Dec 2024 15:56:40 UTC a catch game (first game i made in pico) <p> <table><tr><td> <a href="/bbs/?pid=155679#p"> <img src="/bbs/thumbs/pico8_catchgame_elimos-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=155679#p"> a catch game</a><br><br> by <a href="/bbs/?uid=76167"> Eeleemos</a> <br><br><br> <a href="/bbs/?pid=155679#p"> [Click to Play]</a> </td></tr></table> </p> <p>i gave myself 5 hours to do it, so, yeah, it's buggy as hell and becomes impossible to play at a certain point, but I really liked the creation process of this tool</p> https://www.lexaloffle.com/bbs/?tid=144728 https://www.lexaloffle.com/bbs/?tid=144728 Sun, 13 Oct 2024 20:28:07 UTC